http://bugs.freedesktop.org/show_bug.cgi?id=12092


Ian Romanick <[EMAIL PROTECTED]> changed:

           What    |Removed                     |Added
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--- Comment #9 from Ian Romanick <[EMAIL PROTECTED]>  2008-10-29 13:18:18 PST 
---
There is a way to determine whether or not it's an artifact of the compression
algorithm or a bug in Mesa's implementation.  We should compare the image
generated by 3dfx's FXT1 compression tool.  If the texture generated by the
tool passes the error metric, then the bug is certainly in Mesa's
implementation.  The old 3dfx compression tool can be found at:

http://www.falconfly.de/downloads/fxt1.tar.gz


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