http://bugs.freedesktop.org/show_bug.cgi?id=17723
Michel Dänzer <[EMAIL PROTECTED]> changed:
What |Removed |Added
----------------------------------------------------------------------------
Attachment #19402|0 |1
is obsolete| |
--- Comment #43 from Michel Dänzer <[EMAIL PROTECTED]> 2008-10-08 01:09:29 PST
---
Created an attachment (id=19483)
--> (http://bugs.freedesktop.org/attachment.cgi?id=19483)
Switch to server DRI context as necessary
(In reply to comment #42)
> Since the xserver patch merely attempts to check a condition that is set by
> the
> ati patch, and the endless loop still triggers, I think that the call to
> texOffsetStart itself is causing the looping failure. Maybe the call is
> illegal
> in that particular point in the code.
I think that's spot on! Try this xserver patch.
The difference in console output indicates that there could be additional
problems in the Mesa r300 driver though with too little texture memory, and
even if those are fixed, the result will be software rendering and probably
unusably slow at least... but I guess at least the failure mode might be
slightly better then. :}
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