http://bugs.freedesktop.org/show_bug.cgi?id=17723





--- Comment #22 from Alex VillacĂ­s Lasso <[EMAIL PROTECTED]>  2008-09-25 
13:28:10 PST ---
(In reply to comment #20)
> From the log file:
> 
> (II) RADEON(0): Detected total video RAM=32768K, accessible=131072K (PCI
> BAR=131072K)
> (--) RADEON(0): Mapped VideoRAM: 32768 kByte (128 bit DDR SDRAM)
> 
> [...]
> 
> (II) RADEON(0): Will use 6900 kb for front buffer at offset 0x00000000
> (II) RADEON(0): Will use 6900 kb for back buffer at offset 0x006c5000
> (II) RADEON(0): Will use 6900 kb for depth buffer at offset 0x00d82000
> (II) RADEON(0): Will use 6016 kb for textures at offset 0x0143f000
> (II) RADEON(0): Will use 6020 kb for X Server offscreen at offset 0x01a1f000
> 
> Neither the texture area nor the EXA offscreen area can even fit a single
> fullscreen window, which might explain the problem. Maybe you can somehow
> increase the amount of 'video RAM' available, e.g. in the BIOS setup?
> Otherwise, you'll probably have to try reducing the depth to 16 rather than 24
> or reducing the virtual resolution.
> 

I tried setting the amount of video RAM available to 64Mb on the BIOS, and now
it works! I could enable compiz with mesa_7_2 and exercise all the effects.
However, I still think it is a bug to trigger a server crash on insufficient
memory instead of gracefully failing.


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