http://bugs.freedesktop.org/show_bug.cgi?id=17723
--- Comment #22 from Alex VillacĂs Lasso <[EMAIL PROTECTED]> 2008-09-25 13:28:10 PST --- (In reply to comment #20) > From the log file: > > (II) RADEON(0): Detected total video RAM=32768K, accessible=131072K (PCI > BAR=131072K) > (--) RADEON(0): Mapped VideoRAM: 32768 kByte (128 bit DDR SDRAM) > > [...] > > (II) RADEON(0): Will use 6900 kb for front buffer at offset 0x00000000 > (II) RADEON(0): Will use 6900 kb for back buffer at offset 0x006c5000 > (II) RADEON(0): Will use 6900 kb for depth buffer at offset 0x00d82000 > (II) RADEON(0): Will use 6016 kb for textures at offset 0x0143f000 > (II) RADEON(0): Will use 6020 kb for X Server offscreen at offset 0x01a1f000 > > Neither the texture area nor the EXA offscreen area can even fit a single > fullscreen window, which might explain the problem. Maybe you can somehow > increase the amount of 'video RAM' available, e.g. in the BIOS setup? > Otherwise, you'll probably have to try reducing the depth to 16 rather than 24 > or reducing the virtual resolution. > I tried setting the amount of video RAM available to 64Mb on the BIOS, and now it works! I could enable compiz with mesa_7_2 and exercise all the effects. However, I still think it is a bug to trigger a server crash on insufficient memory instead of gracefully failing. -- Configure bugmail: http://bugs.freedesktop.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the assignee for the bug. ------------------------------------------------------------------------- This SF.Net email is sponsored by the Moblin Your Move Developer's challenge Build the coolest Linux based applications with Moblin SDK & win great prizes Grand prize is a trip for two to an Open Source event anywhere in the world http://moblin-contest.org/redirect.php?banner_id=100&url=/ -- _______________________________________________ Dri-devel mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/dri-devel
