http://bugs.freedesktop.org/show_bug.cgi?id=14677
Summary: multi-texture not applied if blend is enabled
Product: Mesa
Version: CVS
Platform: x86 (IA32)
OS/Version: Linux (All)
Status: NEW
Severity: normal
Priority: medium
Component: Drivers/DRI/i965
AssignedTo: [EMAIL PROTECTED]
ReportedBy: [EMAIL PROTECTED]
CC: [email protected]
Created an attachment (id=14574)
--> (http://bugs.freedesktop.org/attachment.cgi?id=14574)
test case
If use multi-texture, enable blend and draw a polygen, then disable blend and
redraw the polygen, the texture is not applied.
Running the test case attached, you will get a pixel which color is the
frontground. If you comment Line #86 or #88, you can get correct textured
pixel.
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