On Feb 20, 2008 5:20 AM, Michel Dänzer <[EMAIL PROTECTED]> wrote:
>
> On Fri, 2008-02-15 at 09:57 -0500, Kristian Høgsberg wrote:
> >
> > Anyway, the code is out there, shouldn't break anything unless you
> > enable it, [...]
>
> Actually, it looks like you broke at least direct rendering for every
> driver that doesn't provide __dri2DriverInitScreen because that symbol
> is unresolved when libGL tries to dlopen them.

That doesn't sound right, I haven't touched libGL yet, it doesn't know
anything about DRI2 at this point:

  [EMAIL PROTECTED] mesa]$ grep -i dri2 src/glx/x11/*.[ch]

Could you provide a few more details?

Kristian
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