http://bugs.freedesktop.org/show_bug.cgi?id=13651

           Summary: texture applied incorrect if mipmap is used and texel is
                    minified
           Product: Mesa
           Version: CVS
          Platform: x86 (IA32)
        OS/Version: Linux (All)
            Status: NEW
          Severity: minor
          Priority: low
         Component: Drivers/DRI/i915
        AssignedTo: [EMAIL PROTECTED]
        ReportedBy: [EMAIL PROTECTED]
                CC: [email protected]


If use mipmap, then draw a pixel, the texture is applied incorrect. In attached
test case, the texel is minified.


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