http://bugs.freedesktop.org/show_bug.cgi?id=13651
Summary: texture applied incorrect if mipmap is used and texel is
minified
Product: Mesa
Version: CVS
Platform: x86 (IA32)
OS/Version: Linux (All)
Status: NEW
Severity: minor
Priority: low
Component: Drivers/DRI/i915
AssignedTo: [EMAIL PROTECTED]
ReportedBy: [EMAIL PROTECTED]
CC: [email protected]
If use mipmap, then draw a pixel, the texture is applied incorrect. In attached
test case, the texel is minified.
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