http://bugs.freedesktop.org/show_bug.cgi?id=12502





------- Comment #3 from [EMAIL PROTECTED]  2007-09-22 06:05 PST -------
Warcraft seems to be tripping on this check in
_mesa_validate_DrawRangeElements():

      /* make sure count doesn't go outside buffer bounds */
      if (indexBytes > ctx->Array.ElementArrayBufferObj->Size) {
         _mesa_warning(ctx, "glDrawElements index out of buffer bounds");
         return GL_FALSE;
      }

Interestingly, it looks as if ctx->Array.ElementArrayBufferObj->Size is always
equal to "12" when this check fails. Why 12?


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