http://bugs.freedesktop.org/show_bug.cgi?id=12453
Summary: polygon face culling doesn't work well in DRI mode
Product: Mesa
Version: CVS
Platform: Other
OS/Version: Linux (All)
Status: NEW
Severity: normal
Priority: medium
Component: Drivers/DRI/i965
AssignedTo: [EMAIL PROTECTED]
ReportedBy: [EMAIL PROTECTED]
CC: [email protected]
this issue only happens in DRI mode
when FRONT face is set to GL_POINT mode, and BACK face is set to GL_FILL mode
enable GL_CULL_FACE, and cull FRONT face
the expected result is only FRONT face being culled away.
but here we found BACK face is also affected (BACK face change to take the
color we set for FRONT face)
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