http://bugs.freedesktop.org/show_bug.cgi?id=12421
Summary: Cube texture map draw some pixels incorrectly in DRI
mode
Product: Mesa
Version: CVS
Platform: Other
OS/Version: Linux (All)
Status: NEW
Severity: normal
Priority: medium
Component: Drivers/DRI/i965
AssignedTo: [EMAIL PROTECTED]
ReportedBy: [EMAIL PROTECTED]
CC: [email protected]
this issue doesn't happen in no-DRI mode
generate different colors for each texel
draw a rectangle with cube texture map
some of the pixels will not have the expected color
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