http://bugs.freedesktop.org/show_bug.cgi?id=12421

           Summary: Cube texture map draw some pixels incorrectly in DRI
                    mode
           Product: Mesa
           Version: CVS
          Platform: Other
        OS/Version: Linux (All)
            Status: NEW
          Severity: normal
          Priority: medium
         Component: Drivers/DRI/i965
        AssignedTo: [EMAIL PROTECTED]
        ReportedBy: [EMAIL PROTECTED]
                CC: [email protected]


this issue doesn't happen in no-DRI mode

generate different colors for each texel
draw a rectangle with cube texture map
some of the pixels will not have the expected color


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