http://bugs.freedesktop.org/show_bug.cgi?id=11910
Summary: DrawElements not work if data's offset in vertex buffer
is not 0
Product: Mesa
Version: CVS
Platform: Other
OS/Version: Linux (All)
Status: NEW
Severity: normal
Priority: medium
Component: Drivers/DRI/i965
AssignedTo: [EMAIL PROTECTED]
ReportedBy: [EMAIL PROTECTED]
CC: [email protected]
If store vertex and index data in vertex buffer and the data's offset is not 0,
the glDrawElements will draw nothing.
If the data's offset in buffer is 0, glDrawElements work correctly.
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