From: Claas Langbehn <[EMAIL PROTECTED]>
This patch is based on the source code that VIA released here:
http://www.viaarena.com/Driver/cle266cn400cn-cx700cn800xorg40072-kernel-src_20061226.tgz
Signed-off-by: Claas Langbehn <[EMAIL PROTECTED]>
Cc: Dave Airlie <[EMAIL PROTECTED]>
Cc: Dave Jones <[EMAIL PROTECTED]>
Cc: <[EMAIL PROTECTED]>
Signed-off-by: Andrew Morton <[EMAIL PROTECTED]>
---
drivers/char/drm/via_3d_reg.h | 68 ++++++++++++++++----------------
1 files changed, 35 insertions(+), 33 deletions(-)
diff -puN drivers/char/drm/via_3d_reg.h~updates-to-via-dri
drivers/char/drm/via_3d_reg.h
--- a/drivers/char/drm/via_3d_reg.h~updates-to-via-dri
+++ a/drivers/char/drm/via_3d_reg.h
@@ -1,6 +1,6 @@
/*
- * Copyright 1998-2003 VIA Technologies, Inc. All Rights Reserved.
- * Copyright 2001-2003 S3 Graphics, Inc. All Rights Reserved.
+ * Copyright 1998-2006 VIA Technologies, Inc. All Rights Reserved.
+ * Copyright 2001-2006 S3 Graphics, Inc. All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
@@ -16,7 +16,7 @@
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
- * VIA, S3 GRAPHICS, AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
+ * THE AUTHOR(S) OR COPYRIGHT HOLDER(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR
* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
@@ -26,8 +26,6 @@
#define VIA_3D_REG_H
#define HC_REG_BASE 0x0400
-#define HC_REG_TRANS_SPACE 0x0040
-
#define HC_ParaN_MASK 0xffffffff
#define HC_Para_MASK 0x00ffffff
#define HC_SubA_MASK 0xff000000
@@ -176,7 +174,7 @@
/* Command
* Command A
*/
-#define HC_HCmdHeader_MASK 0xfe000000 /*0xffe00000 */
+#define HC_HCmdHeader_MASK 0xfe000000 /*0xffe00000*/
#define HC_HE3Fire_MASK 0x00100000
#define HC_HPMType_MASK 0x000f0000
#define HC_HEFlag_MASK 0x0000e000
@@ -909,6 +907,15 @@
#define HC_HTXnTB_TBC_T 0x00200000
#define HC_HTXnTB_TB_S 0x00400000
#define HC_HTXnTB_TB_T 0x00800000
+
+/* The "S" in FLS? means the S texture coordinate, and a "T" means the T
+ * texture coordinage. The "e" in FL?e means the magnification ("enlarge")
+ * mode, and the "s" in FL?s means the minification ("shrink") mode.
+ *
+ * The "D" in FLD? means the intermipmap level mode. That means that the
+ * GL_*_MIPMAP_LINEAR modes get FLDs_Linear, and the GL_*_MIPMAP_NEAREST modes
+ * get FLDs_Nearest.
+ */
#define HC_HTXnFLSe_Nearest 0x00000000
#define HC_HTXnFLSe_Linear 0x00002000
#define HC_HTXnFLSe_NonLinear 0x00004000
@@ -935,6 +942,7 @@
#define HC_HTXnFLDs_ConstLOD 0x00000005
#define HC_HTXnFLDs_Ani 0x00000006
#define HC_HTXnFLDs_AniDither 0x00000007
+
/* HC_SubA_HTXnMPMD 0x0079
*/
#define HC_HTXnMPMD_SMASK 0x00070000
@@ -960,20 +968,20 @@
*/
#define HC_HTXnFM_MASK 0x00ff0000
#define HC_HTXnLoc_MASK 0x00000003
-#define HC_HTXnFM_INDEX 0x00000000
-#define HC_HTXnFM_Intensity 0x00080000
-#define HC_HTXnFM_Lum 0x00100000
-#define HC_HTXnFM_Alpha 0x00180000
-#define HC_HTXnFM_DX 0x00280000
-#define HC_HTXnFM_ARGB16 0x00880000
-#define HC_HTXnFM_ARGB32 0x00980000
-#define HC_HTXnFM_ABGR16 0x00a80000
-#define HC_HTXnFM_ABGR32 0x00b80000
-#define HC_HTXnFM_RGBA16 0x00c80000
-#define HC_HTXnFM_RGBA32 0x00d80000
-#define HC_HTXnFM_BGRA16 0x00e80000
-#define HC_HTXnFM_BGRA32 0x00f80000
-#define HC_HTXnFM_BUMPMAP 0x00380000
+#define HC_HTXnFM_INDEX 0x00000000 /* 0 << 19 */
+#define HC_HTXnFM_Intensity 0x00080000 /* 1 << 19 */
+#define HC_HTXnFM_Lum 0x00100000 /* 2 << 19 */
+#define HC_HTXnFM_Alpha 0x00180000 /* 3 << 19 */
+#define HC_HTXnFM_DX 0x00280000 /* 5 << 19 */
+#define HC_HTXnFM_BUMPMAP 0x00380000 /* 7 << 19 */
+#define HC_HTXnFM_ARGB16 0x00880000 /* 17 << 19 */
+#define HC_HTXnFM_ARGB32 0x00980000 /* 19 << 19 */
+#define HC_HTXnFM_ABGR16 0x00a80000 /* 21 << 19 */
+#define HC_HTXnFM_ABGR32 0x00b80000 /* 23 << 19 */
+#define HC_HTXnFM_RGBA16 0x00c80000 /* 25 << 19 */
+#define HC_HTXnFM_RGBA32 0x00d80000 /* 27 << 19 */
+#define HC_HTXnFM_BGRA16 0x00e80000 /* 29 << 19 */
+#define HC_HTXnFM_BGRA32 0x00f80000 /* 31 << 19 */
#define HC_HTXnFM_Index1 (HC_HTXnFM_INDEX | 0x00000000)
#define HC_HTXnFM_Index2 (HC_HTXnFM_INDEX | 0x00010000)
#define HC_HTXnFM_Index4 (HC_HTXnFM_INDEX | 0x00020000)
@@ -1030,8 +1038,8 @@
#define HC_HTXnTBA_MASK 0x000000ff
#define HC_HTXnTRAH_SHIFT 16
#define HC_HTXnTRAL_SHIFT 8
-/* HC_SubA_HTXnTBLCsat 0x0080
- *-- Define the input texture.
+
+/*-- Define the input texture, for below
*/
#define HC_XTC_TOPC 0x00000000
#define HC_XTC_InvTOPC 0x00000010
@@ -1049,7 +1057,7 @@
#define HC_XTC_Acur 0x00000008
#define HC_XTC_HTXnTBLRC 0x00000009
#define HC_XTC_Ctexnext 0x0000000a
-/*--
+/** HC_SubA_HTXnTBLCsat 0x0080
*/
#define HC_HTXnTBLCsat_MASK 0x00800000
#define HC_HTXnTBLCa_MASK 0x000fc000
@@ -1106,6 +1114,8 @@
#define HC_HTXnTBLAop_MASK 0x00000380
#define HC_HTXnTBLAbias_MASK 0x00000078
#define HC_HTXnTBLAshift_MASK 0x00000003
+#define HC_HTXnTBLDOT3 0x00800000
+#define HC_HTXnTBLDOT4 0x00c00000
#define HC_HTXnTBLCop_Add 0x00000000
#define HC_HTXnTBLCop_Sub 0x00080000
#define HC_HTXnTBLCop_Min 0x00100000
@@ -1127,10 +1137,6 @@
#define HC_HTXnTBLCshift_2 0x00000800
#define HC_HTXnTBLCshift_No 0x00001000
#define HC_HTXnTBLCshift_DotP 0x00001800
-/*=* John Sheng [2003.7.18] texture combine *=*/
-#define HC_HTXnTBLDOT3 0x00080000
-#define HC_HTXnTBLDOT4 0x000C0000
-
#define HC_HTXnTBLAop_Add 0x00000000
#define HC_HTXnTBLAop_Sub 0x00000080
#define HC_HTXnTBLAop_Min 0x00000100
@@ -1145,7 +1151,7 @@
#define HC_HTXnTBLAshift_1 0x00000000
#define HC_HTXnTBLAshift_2 0x00000001
#define HC_HTXnTBLAshift_No 0x00000002
-/* #define HC_HTXnTBLAshift_DotP 0x00000003 */
+#define HC_HTXnTBLAshift_DotP 0x00000003
/* HC_SubA_HTXnTBLMPFog 0x0082
*/
#define HC_HTXnTBLMPfog_MASK 0x00e00000
@@ -1623,7 +1629,7 @@
#define HALCYON_CMDB 0XEC000000
#define HALCYON_CMDBMASK 0XFFFE0000
#define HALCYON_SUB_ADDR0 0X00000000
-#define HALCYON_HEADER1MASK 0XFFFFFC00
+#define HALCYON_HEADER1MASK 0XFFFFFF00
#define HALCYON_HEADER1 0XF0000000
#define HC_SubA_HAGPBstL 0x0060
#define HC_SubA_HAGPBendL 0x0061
@@ -1643,8 +1649,4 @@
#define HC_HAGPBpID_STOP 0x00000002
#define HC_HAGPBpH_MASK 0x00ffffff
-#define VIA_VIDEO_HEADER5 0xFE040000
-#define VIA_VIDEO_HEADER6 0xFE050000
-#define VIA_VIDEO_HEADER7 0xFE060000
-#define VIA_VIDEOMASK 0xFFFF0000
#endif
_
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