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https://bugs.freedesktop.org/show_bug.cgi?id=8250
Summary: Warcraft player avatars not rendered correctly when
GL_ARB_vertex_program enabled.
Product: Mesa
Version: CVS
Platform: PC
OS/Version: Linux
Status: NEW
Severity: normal
Priority: P2
Component: Drivers/DRI/r200
AssignedTo: [email protected]
ReportedBy: [EMAIL PROTECTED]
I typically run Warcraft with GL_ARB_vertex_program disabled, because the R200
driver doesn't support generic vertex attributes in hardware yet and the
resulting software fallback hurts performance. With GL_ARB_vertex_program
disabled, the player avatars render correctly and the game is playable. However,
with GL_ARB_vertex_program enabled, the player avatars have sections missing.
For example, faces, pieces of armor etc.
I thought that the only effect of enabling GL_ARB_vertex_program would be that
the rendering would be slower. Could there be some other problem here?
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