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https://bugs.freedesktop.org/show_bug.cgi?id=8056
------- Additional Comments From [EMAIL PROTECTED] 2006-09-11 21:27 -------
(In reply to comment #10)
> (In reply to comment #9)
> > It is common knowledge that r300 is slow, but UT 2004 is playable provided
> > you
> > set UseVBO=True. This should give a 3x speedup.
>
> I've changed that, it seems to make a big difference if s3tc is enabled, but
> still not playable. I have a somewhat serious interest in working on r300
> though, and I've been trying to reproduce the texture corruption issue with my
> own simple opengl commands. So far, I have a spinning cube with a texture on
> the sides, and I have r300 warning my about the multitexturing problems, but
> the
> texture still looks fine. I'm going to find out about how to use
> multitexturing
> and add to my code till I hopefully reproduce the problem. Anyone have any
> advice for me?
http://www.rasterburn.org/~aet/multiarb1.c
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