On Sat, 17 Sep 2005 22:48:43 +0200 Nicolai Haehnle <[EMAIL PROTECTED]> wrote:
> On Saturday 17 September 2005 16:04, Aapo Tahkola wrote: > > On Sat, 17 Sep 2005 09:48:37 -0400 (EDT) > > Vladimir Dergachev <[EMAIL PROTECTED]> wrote: > > > The user error messages is due to the fact that glxgears sometimes > outputs > > > insufficient number of vertices to draw a primitive - for example only 2 > > > vertices for a quad. > > > > This is normal AFAIK, and since mesa doesnt do it, we need to. > > For all I care this message should be removed. > > This is by no means normal, and is the symptom of a bug in Mesa's recording > of vertex arrays in display lists. At least the last time I looked at it it > was. Yes but invalid vertex count also reaches r300 side when not using display lists. >From the blue book: "Incomplete specification results when either too few >vertices are provided to specify even a single primitive or when an incorrect >multiple of vertices is specified. The incomplete primitive is ignored; the >rest are drawn." -- Aapo Tahkola ------------------------------------------------------- SF.Net email is sponsored by: Tame your development challenges with Apache's Geronimo App Server. Download it for free - -and be entered to win a 42" plasma tv or your very own Sony(tm)PSP. Click here to play: http://sourceforge.net/geronimo.php -- _______________________________________________ Dri-devel mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/dri-devel
