On Sat, 17 Sep 2005 22:48:43 +0200
Nicolai Haehnle <[EMAIL PROTECTED]> wrote:

> On Saturday 17 September 2005 16:04, Aapo Tahkola wrote:
> > On Sat, 17 Sep 2005 09:48:37 -0400 (EDT)
> > Vladimir Dergachev <[EMAIL PROTECTED]> wrote:
> > > The user error messages is due to the fact that glxgears sometimes 
> outputs 
> > > insufficient number of vertices to draw a primitive - for example only 2 
> > > vertices for a quad.
> > 
> > This is normal AFAIK, and since mesa doesnt do it, we need to.
> > For all I care this message should be removed.
> 
> This is by no means normal, and is the symptom of a bug in Mesa's recording 
> of vertex arrays in display lists. At least the last time I looked at it it 
> was.

Yes but invalid vertex count also reaches r300 side when not using display 
lists.
>From the blue book: "Incomplete specification results when either too few 
>vertices are provided to specify even a single primitive or when an incorrect 
>multiple of vertices is specified. The incomplete primitive is ignored; the 
>rest are drawn."

-- 
Aapo Tahkola


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