On Sun, 28 Aug 2005 22:18:20 +0200
Rune Petersen <[EMAIL PROTECTED]> wrote:

> Hi,
> 
> I've found some texturing modes course corruption and lockups on my 
> hardware.
> With quake3 I get corruption, and often lockup when starting a 
> match/map. Q3DM0 locks up 9 out of 10 times. Q3DM17 works 10 out of 10 
> times.

This is most likely r420 specific.
Q3DM0 would seem to use multi texturing more often than Q3DM17, so you might 
want to try progs/demos/multiarb .

> With bzflag I get corruption the instent I select the affected modes.
> 
> The affected texture modes are:
> NEAREST_MIPMAP_LINEAR
> LINEAR_MIPMAP_LINEAR
> LINEAR_MIPMAP_NEAREST

I imagine mipmaps would work a lot better if the gpu would know what levels are 
actually available...
r300 tex reg layout is different from r200s so R200_MAX_MIP_LEVEL_SHIFT 
shouldnt work.

-- 
Aapo Tahkola


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