On Friday 10 June 2005 16:52, Aapo Tahkola wrote:
> On Fri, 10 Jun 2005 14:31:48 +1000
> Ben Skeggs <[EMAIL PROTECTED]> wrote:
> 
> > Aapo Tahkola wrote:
> > 
> > >>Someone, I believe it was Aapo, said that they see white lines across 
the
> > >>screen when the framerate is fairly high. I didn't see this up until 
yesterday
> > >>when I had to change from my 9600pro to a 9600XT (I killed the card 
moving
> > >>it between machines somehow).
> > >>    
> > >>
> > >
> > >Are you using SiS based motherboard by any chance?
> > >  
> > >
> > Nope, I'm using an nforce3 based board (Gigabyte GA-K8NS Ultra-939)
> > 
> > >Following patch should fix this at the cost of some speed...
> > >  
> > >
> > This does indeed seem to correct the problem, and I don't notice a loss 
> > of speed.
> > glxgears rose by about 20fps, and quake3 by 5-10 fps..  I updated xorg 
> > in the
> > process of applying the patch, so it could be something from there.
> > 
> > What exactly does the patch do?  Or is it some magic we don't about yet?
> 
> Perhaps ATI guys could answer that.

Umm... you *must* have that piece of code from *somewhere*, it can't just 
have fallen out of the sky. And that alone could provide at least some clue 
as to what this does...

cu,
Nicolai

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