On Friday 10 June 2005 16:52, Aapo Tahkola wrote: > On Fri, 10 Jun 2005 14:31:48 +1000 > Ben Skeggs <[EMAIL PROTECTED]> wrote: > > > Aapo Tahkola wrote: > > > > >>Someone, I believe it was Aapo, said that they see white lines across the > > >>screen when the framerate is fairly high. I didn't see this up until yesterday > > >>when I had to change from my 9600pro to a 9600XT (I killed the card moving > > >>it between machines somehow). > > >> > > >> > > > > > >Are you using SiS based motherboard by any chance? > > > > > > > > Nope, I'm using an nforce3 based board (Gigabyte GA-K8NS Ultra-939) > > > > >Following patch should fix this at the cost of some speed... > > > > > > > > This does indeed seem to correct the problem, and I don't notice a loss > > of speed. > > glxgears rose by about 20fps, and quake3 by 5-10 fps.. I updated xorg > > in the > > process of applying the patch, so it could be something from there. > > > > What exactly does the patch do? Or is it some magic we don't about yet? > > Perhaps ATI guys could answer that.
Umm... you *must* have that piece of code from *somewhere*, it can't just have fallen out of the sky. And that alone could provide at least some clue as to what this does... cu, Nicolai
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