On Wed, 1 Jun 2005, Adam K Kirchhoff wrote:

Nicolai Haehnle wrote:

What you can do: Please, test the attached patch.drm-cmdbuf-more-pacifiers, and report if there are any regressions (I don't believe there are any) and/or if it removes certain lockups you are seeing.


Well, it's hard for me to judge this patch :-) I played Q3A for just over 20 minutes without a single lockup, something I don't think I've accomplished before. I quit that and then tried UT... Which lasted for all of a minute or two before locking up. I rebooted and tried again and got a lockup after only a few minutes.

Are you doing a cold restart ?

I would help a lot if you could try this with glxgears and/or quake3:

 * cold restart
 * start one of 3d programs
   measure time before lockup

 * cold restart

 * put some memory pressure to mix things up - I would suggest loading
   a few files in OpenOffice, opening gimp with large pictures, etc,
   until most of memory is used up.

   use "quiet" programs (like word processors or spreadsheets) that can
   be swapped out.

 * start one of 3d programs, measure time before lockups.


If there is a marked difference, it may have to do with using PCI transfers to write age from scratch registers.

                     thank you !

                        Vladimir Dergachev


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