On Tue, 2005-05-24 at 21:44 +0200, Rune Petersen wrote: > Hi, > When experimenting with UT2004 demo I get: > DRM_RADEON_TEXTURE: return = -22 > offset=0x04823000 > image width=32 height=1024 > blit width=1024 height=128 data=0xa6246200 > > It is random when in the game this happens. I've even managed to play > some CTF before it happened(lots of colors =). > > The strange thing is DRM_RADEON_TEXTURE(radeon_cp_texture) returns > -EINVAL(-22) when tex.image in NULL which it isn't before or after the call.
radeon_cp_dispatch_texture() also returns EINVAL in a number of other cases. Is there anything apropos in the kernel output? -- Earthling Michel Dänzer | Debian (powerpc), X and DRI developer Libre software enthusiast | http://svcs.affero.net/rm.php?r=daenzer ------------------------------------------------------- This SF.Net email is sponsored by Yahoo. Introducing Yahoo! Search Developer Network - Create apps using Yahoo! Search APIs Find out how you can build Yahoo! directly into your own Applications - visit http://developer.yahoo.net/?fr=offad-ysdn-ostg-q22005 -- _______________________________________________ Dri-devel mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/dri-devel
