On Thu, 17 Mar 2005, Jacob Gorm Hansen wrote:
hi,
I am trying to upload a video stream as 32x32 tiles to an OpenGL texture, to see how many I can move per unit of time.
Does anyone know what the internal texure format of the ATI r350 is, or where I can find this info?
I seem to get better numbers with BGRA 8bit than with ARGB 8bit.
AFAIK, the hardware can support both natively (as it can swap ARGB channels at will). However the driver might give preference to one of these..
Which driver are you using ?
best
Vladimir Dergachev
thanks, Jacob
------------------------------------------------------- SF email is sponsored by - The IT Product Guide Read honest & candid reviews on hundreds of IT Products from real users. Discover which products truly live up to the hype. Start reading now. http://ads.osdn.com/?ad_id=6595&alloc_id=14396&op=click -- _______________________________________________ Dri-devel mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/dri-devel
------------------------------------------------------- SF email is sponsored by - The IT Product Guide Read honest & candid reviews on hundreds of IT Products from real users. Discover which products truly live up to the hype. Start reading now. http://ads.osdn.com/?ad_id=6595&alloc_id=14396&op=click -- _______________________________________________ Dri-devel mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/dri-devel
