On Wed, 2005-02-16 at 21:16 +0100, Dieter NÃtzel wrote:
>
> #0 _tnl_build_vertices (ctx=0x8060928, start=0, end=0, newinputs=0)
> at tnl/t_vertex.c:1379
> 1379 a[j].inputstride = vptr->stride;
> (gdb) list
> 1374 const GLuint count = vtx->attr_count;
> 1375 GLuint j;
> 1376
> 1377 for (j = 0; j < count; j++) {
> 1378 GLvector4f *vptr = VB->AttribPtr[a[j].attrib];
> 1379 a[j].inputstride = vptr->stride;
> 1380 a[j].inputptr = ((GLubyte *)vptr->data) + start *
> vptr->stride;
> 1381 a[j].emit = a[j].insert[vptr->size - 1];
> 1382 }
I see a similar crash in gliv. Looks like it could be more cases of
'software fallbacks are broken'.
--
Earthling Michel DÃnzer | Debian (powerpc), X and DRI developer
Libre software enthusiast | http://svcs.affero.net/rm.php?r=daenzer
-------------------------------------------------------
SF email is sponsored by - The IT Product Guide
Read honest & candid reviews on hundreds of IT Products from real users.
Discover which products truly live up to the hype. Start reading now.
http://ads.osdn.com/?ad_ide95&alloc_id396&op=click
--
_______________________________________________
Dri-devel mailing list
[email protected]
https://lists.sourceforge.net/lists/listinfo/dri-devel