Hopefully, the updated drm will allow me to stay in X for a while without encountering the "WaitForSomething(): select: errno=22" error I was having with the current drm.
One question about tiling, will this cause any problems with the current r300 code? Or is it something completely unrelated?
tiling is disabled by default on r3/4xx cards so it shouldn't affect you. someone needs to figure out how to properly enable it on r3/4xx cards (for both 2d and 3d). Once it is figured out it should provide a nice boost in performance.
Alex,
Could you explain to me what tiling is ? I thought it is simply a way to render images larger than 2048x2048, in which case I do not see how it can increase performance (ignoring things like cache sizes)
There is a "TILING" register in R300 which we set, but I believe it refers to something different - partioning rendering into small squares
(like 16x16) for the benefit of the rendering engine.
thank you !
Vladimir Dergachev
Alex
Cheers, Ben Skeggs.
best
Vladimir Dergachev
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