Vladimir Dergachev wrote: >>> This is indeed strange.. Is texture[4] used anywhere before ? Does the >>> same happen with latest CVS ? >> >> >> There are 5 textures 0 to 4 (including 2 masks ) texture 0 and 4 >> appear stable 1-3 appear unstable. >> >> With the latest CVS I once managed to run the lesson for 3 sec. before >> it locked up . All other times I got a lockup before it showed the >> first frame. > > > Does the same happen if you load them in a different order ? What is the > difference between these textures ?
the first and last texture are the only textures that work properly. If I change the order it is still the first and last texture.
To me it smells like an texture allocation/management bug.
Rune Petersen
------------------------------------------------------- This SF.Net email is sponsored by: IntelliVIEW -- Interactive Reporting Tool for open source databases. Create drag-&-drop reports. Save time by over 75%! Publish reports on the web. Export to DOC, XLS, RTF, etc. Download a FREE copy at http://www.intelliview.com/go/osdn_nl -- _______________________________________________ Dri-devel mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/dri-devel
