Adam Jackson wrote:
In this discussion it's important to not forget non-OpenGL dri clients. Both lib810XvMC and libviaXvMC use libdrm code, but they actually symlink only needed source files from the libdrm source and compile them directly into the library. I see no reason, however, why they shouldn't be able to use a dynamic so instead.On Thursday 30 December 2004 21:44, Jon Smirl wrote: Common X server DDX calls to libdrm are: Open Authentication map adding / removal agp alloc / free / bind / unbind /map /unmap irq enabling / disabling locking / unlocking drmCommandWrite / Read for vendor-specific functionality. Some of these, but not all, can be done by the drm itself, as Jon mentions. /Thomas - ajax |
Re: libdrm issues blocking accelerated indirect GL
=?ISO-8859-1?Q?Thomas_Hellstr=F6m?= Fri, 31 Dec 2004 01:16:16 -0800
- Re: libdrm issues blocking accelerated... =?ISO-8859-1?Q?Thomas_Hellstr=F6m?=
- Re: libdrm issues blocking accele... Keith Whitwell
- Re: libdrm issues blocking accele... Felix =?ISO-8859-1?Q?K=FChling?=
- Re: libdrm issues blocking ac... Adam Jackson
- Re: libdrm issues blockin... Alex Deucher
- Re: libdrm issues blockin... Roland Mainz
- Re: libdrm issues blo... Keith Whitwell
- Re: libdrm issues blocking ac... Roland Mainz
- Re: libdrm issues blockin... Adam Jackson
- Re: libdrm issues blo... Jon Smirl
- Re: libdrm issue... Roland Mainz
