On (12/11/04 01:17), Roland Scheidegger wrote:
> From: Roland Scheidegger <[EMAIL PROTECTED]>
> To: Garry Reisky <[EMAIL PROTECTED]>
> Cc: [EMAIL PROTECTED]
> Subject: Re: Hyperz R200
> Date: Fri, 12 Nov 2004 01:17:12 +0100
> 
> Garry Reisky wrote:
> >Here's what the dri/drm hyperz patches look like on my r200.
> >
> >http://rapture.dyndns.org/~greisky/hyperz-q3a.jpg
> 
> That's with the drm-15 version, yes (the drm-14 version might look 
> different on non-rv cards)?
> Hmm, a nice pattern - every 8th tile is cleared. If that screenshot is 
> taken in full screen mode (so coordinate source is 0/0 or something 
> divisable by 32/8), it would actually directly correspond to what you'd 
> get with that non-rv clearmask on rv cards.
> Could you try changing the clearmask in radeon_state.c (just make sure 
> you pick the right one unless me who worked the longest time on the 
> wrong one first...) to 0x0, just the same as for the rv cards is used?
> 
> Roland
 
I think I changed the right lines to 0x0. It helped a bit but didn't fix
it completely.


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