Thanks,
Dieter
Index: drivers/dri/common/depthtmp.h
===================================================================
RCS file: /cvs/mesa/Mesa/src/mesa/drivers/dri/common/depthtmp.h,v
retrieving revision 1.5
diff -u -p -b -r1.5 depthtmp.h
--- drivers/dri/common/depthtmp.h 8 Oct 2004 22:21:09 -0000 1.5
+++ drivers/dri/common/depthtmp.h 15 Oct 2004 19:48:14 -0000
@@ -45,15 +45,15 @@ static void TAG(WriteDepthSpan)( GLconte
GLint i = 0;
CLIPSPAN( x, y, n, x1, n1, i );
- if ( DBG ) fprintf( stderr, "WriteDepthSpan %d..%d (x1 %d)\n",
- (int)i, (int)n1, (int)x1 );
+ if ( DBG ) fprintf( stderr, "WriteDepthSpan %d..%d (x1 %d) (mask %p)\n",
+ (int)i, (int)n1, (int)x1, mask );
if ( mask ) {
- for ( ; i < n1 ; i++, x1++ ) {
+ for ( ; n1>0 ; i++, x1++, n1-- ) {
if ( mask[i] ) WRITE_DEPTH( x1, y, depth[i] );
}
} else {
- for ( ; i < n1 ; i++, x1++ ) {
+ for ( ; n1>0 ; i++, x1++, n1-- ) {
WRITE_DEPTH( x1, y, depth[i] );
}
}
@@ -87,11 +87,11 @@ static void TAG(WriteMonoDepthSpan)( GLc
__FUNCTION__, (int)i, (int)n1, (int)x1, (GLuint)depth );
if ( mask ) {
- for ( ; i < n1 ; i++, x1++ ) {
+ for ( ; n1>0 ; i++, x1++, n1-- ) {
if ( mask[i] ) WRITE_DEPTH( x1, y, depth );
}
} else {
- for ( ; i < n1 ; i++, x1++ ) {
+ for ( ; n1>0 ; x1++, n1-- ) {
WRITE_DEPTH( x1, y, depth );
}
}
@@ -162,8 +162,9 @@ static void TAG(ReadDepthSpan)( GLcontex
{
GLint i = 0;
CLIPSPAN( x, y, n, x1, n1, i );
- for ( ; i < n1 ; i++ )
- READ_DEPTH( depth[i], (x1+i), y );
+ for ( ; n1>0 ; i++, n1-- ) {
+ READ_DEPTH( depth[i], x+i, y );
+ }
}
HW_ENDCLIPLOOP();
#endif
Index: drivers/dri/common/stenciltmp.h
===================================================================
RCS file: /cvs/mesa/Mesa/src/mesa/drivers/dri/common/stenciltmp.h,v
retrieving revision 1.2
diff -u -p -b -r1.2 stenciltmp.h
--- drivers/dri/common/stenciltmp.h 6 Aug 2003 18:12:22 -0000 1.2
+++ drivers/dri/common/stenciltmp.h 15 Oct 2004 19:48:15 -0000
@@ -41,13 +41,13 @@ static void TAG(WriteStencilSpan)( GLcon
if (mask)
{
- for (;i<n1;i++,x1++)
+ for (;n1>0;i++,x1++,n1--)
if (mask[i])
WRITE_STENCIL( x1, y, stencil[i] );
}
else
{
- for (;i<n1;i++,x1++)
+ for (;n1>0;i++,x1++,n1--)
WRITE_STENCIL( x1, y, stencil[i] );
}
}
@@ -107,8 +107,8 @@ static void TAG(ReadStencilSpan)( GLcont
{
GLint i = 0;
CLIPSPAN(x,y,n,x1,n1,i);
- for (;i<n1;i++)
- READ_STENCIL( stencil[i], (x1+i), y );
+ for (;n1>0;i++,n1--)
+ READ_STENCIL( stencil[i], (x+i), y );
}
HW_ENDCLIPLOOP();
}