Vladimir Dergachev wrote:


Hi Jerome,

I just have a moment, so I likely missed some of the questions in the e-mail.

     I just want to point out that the example in r300_demo
that paints triangles is likely wrong.

     You see it uses parameters to upload vertex coordinates.
I would have expected that those are actually uploaded using
corresponding CP_PACKET3 call (it is inside the setup function).

     This would certainly be needed for indices and such.
So this function is best refactored..

                       best

                         Vladimir Dergachev


Thus i will try to check if i can find the correct way to send vertex coordinates.
I was confident that was the correct way :).


For the adaptator pitch i think the good way to setup it is :
adaptor.depth_pitch=(display_width&RADEON_DEPTHPITCH_MASK) | RADEON_DEPTH_ENDIAN_NO_SWAP;


This came from r200 driver.

Jerome Glisse


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