Please do not reply to this email: if you want to comment on the bug, go to the URL shown below and enter yourcomments there. https://freedesktop.org/bugzilla/show_bug.cgi?id=1633 Summary: via_alloc_texture fail Product: Mesa Version: CVS Platform: PC OS/Version: Linux Status: NEW Severity: normal Priority: P2 Component: Drivers/DRI/Unichrome AssignedTo: [EMAIL PROTECTED] ReportedBy: [EMAIL PROTECTED]
I'm using several motherboards equipped in VIA KM400 & VIA CLE266 chpsets. All of them use via_dri.so driver for hardware acceleration. I found out that after loading more than 100MB of textures "via_alloc_texture fail" messages begin to appear. After some time (about 10-30 minutes) this message is the last one before my app dies. I've downloaded Mesa from CVS repository and found out, that there is no check for return value of via_alloc_texture function. It is called within via_texmem.c (viaTexturesGone). The only thing to do is just to add a check for via_alloc_texture return value and BINGO! - the app works for two days now... -- Configure bugmail: https://freedesktop.org/bugzilla/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the assignee for the bug, or are watching the assignee. ------------------------------------------------------- This SF.net email is sponsored by: IT Product Guide on ITManagersJournal Use IT products in your business? Tell us what you think of them. Give us Your Opinions, Get Free ThinkGeek Gift Certificates! Click to find out more http://productguide.itmanagersjournal.com/guidepromo.tmpl -- _______________________________________________ Dri-devel mailing list [EMAIL PROTECTED] https://lists.sourceforge.net/lists/listinfo/dri-devel
