Please do not reply to this email: if you want to comment on the bug, go to          
the URL shown below and enter yourcomments there.   
 
https://freedesktop.org/bugzilla/show_bug.cgi?id=1633        
   
           Summary: via_alloc_texture fail
           Product: Mesa
           Version: CVS
          Platform: PC
        OS/Version: Linux
            Status: NEW
          Severity: normal
          Priority: P2
         Component: Drivers/DRI/Unichrome
        AssignedTo: [EMAIL PROTECTED]
        ReportedBy: [EMAIL PROTECTED]


I'm using several motherboards equipped in VIA KM400 & VIA CLE266 chpsets. All
of them use via_dri.so driver for hardware acceleration. 
I found out that after loading more than 100MB of textures "via_alloc_texture
fail" messages begin to appear. After some time (about 10-30 minutes) this
message is the last one before my app dies.
I've downloaded Mesa from CVS repository and found out, that there is no check
for return value of via_alloc_texture function. It is called within via_texmem.c
(viaTexturesGone).
The only thing to do is just to add a check for via_alloc_texture return value
and BINGO! - the app works for two days now...        
   
   
--         
Configure bugmail: https://freedesktop.org/bugzilla/userprefs.cgi?tab=email       
   
------- You are receiving this mail because: -------
You are the assignee for the bug, or are watching the assignee.


-------------------------------------------------------
This SF.net email is sponsored by: IT Product Guide on ITManagersJournal
Use IT products in your business? Tell us what you think of them. Give us
Your Opinions, Get Free ThinkGeek Gift Certificates! Click to find out more
http://productguide.itmanagersjournal.com/guidepromo.tmpl
--
_______________________________________________
Dri-devel mailing list
[EMAIL PROTECTED]
https://lists.sourceforge.net/lists/listinfo/dri-devel

Reply via email to