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https://freedesktop.org/bugzilla/show_bug.cgi?id=958       
  
           Summary: rendering error - banding on curved surfaces
           Product: Mesa
           Version: unspecified
          Platform: PC
        OS/Version: Linux
            Status: NEW
          Severity: normal
          Priority: P2
         Component: Drivers/DRI/r200
        AssignedTo: [EMAIL PROTECTED]
        ReportedBy: [EMAIL PROTECTED]


Attached is a screenshot from the game Neverball. The ball shouldn't have any
circular bands.

This doesn't happen very often, although it seems to occur regularly on level 12
of the easy set. (The ball will flicker between correct and wrong regularly
throughtout the level.)

I've also seen it in other apps, so it doesn't appear to be a problem with
Neverball.

The ball is rendered correctly with LIBGL_ALWAYS_INDIRECT.       
  
  
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