now debug.txt
On Fri, 2004-04-23 at 15:06, Brian Paul wrote:
Felix K�hling wrote:
I can reproduce this here too. I got a backtrace (see below) and took a look around s_linetemp.h. There is no INTERP_W for lines so the assertion must fail for textured lines.
Don't worry about the segfault, that's my own assert macro. Without that I can't get a backtrace with my gdb+glibc combination. For the same reason line numbers are off by 7 in s_span.c (sorry for the inconvenience).
s_span.c(572): interpolate_texcoords: Assertion 'span->interpMask & SPAN_W' failed.
I've checked in the fix. It was some code I mistakenly left in place from testing.
-Brian
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tarting program: /usr/local/bin/foobillard [Thread debugging using libthread_db enabled] [New Thread 16384 (LWP 8945)] foobillard seems not to be installed assuming data directory 'data' instead of '/usr/local/share/foobillard/' still no data - assuming data directory '../data' cannot find valid data directory (assuming the current dir contains the data) usage: foobillard [--option [<arg>]] options: --player1 <arg> arg=ai|human set player1 ai/human --player2 <arg> arg=ai|human set player2 ai/human --p1 <arg> arg=ai|human set player1 ai/human --p2 <arg> arg=ai|human set player2 ai/human --name1 <arg> set name of player1 --name2 <arg> set name of player2 --8ball 8ball pool game --9ball 9ball pool game --carambol carambol billard game --snooker snooker billard game --tablecolor <arg> table color in C-style hex notation <0xrrggbb> --edgecolor <arg> edge color in C-style hex notation <0xrrggbb> --framecolor <arg> frame color in C-style hex notation <0xrrggbb> --chromeblue blue table with chrome edges --goldgreen green table with gold edges --goldred red table with gold edges --blackwhite balck table with white frame --blackbeige beige table with balck metal --tablesize <arg> table size (length) in foot (default=7.0) --lensflare turn on lensfare --nolensflare turn off lensfare --poslight use positional light --dirlight use directional light --ai1err <arg> to err is artificial (player1 error 0..1) --ai2err <arg> to err is artificial (player2 error 0..1) --balldetail <arg> set ball detail l[ow] m[edium] h[igh] or v[eryhigh] --rgstereo start in stereo mode (red-green(cyan)) --rgaim <arg> arg=left|right|middle for aiming eye position --hostaddr <arg> arg=IP-address for TCP/IP connection --portnum <arg> arg=port# for TCP/IP connection --geometry <arg> <width>x<height> window geometry --fullscreen play in fullscreen mode --freemove <arg> arg=on|off free move in external view mode --cuberef <arg> arg=on|off rendered cubemep reflections --cuberes <arg> arg=<texture size for cuberef> (must be power of 2) --bumpref <arg> arg=on|off bumpmap reflections of edges --bumpwood <arg> arg=on|off bumpmap of wood covers --balltraces <arg> arg=on|off trace lines of balls --gamemode <arg> arg=match|training|tournament --fresnel <arg> arg=on|off fresnel ball reflections --avatar <arg> arg=on|off enable/disable avatar --tourfast <arg> arg=1.0..10.0 AI fast motion ratio for tournament --clothtex <arg> arg=on|off for table detail map --help this help the color <0xrrggbb> means one byte for each red, green, blue
Program received signal SIGFPE, Arithmetic exception. [Switching to Thread 16384 (LWP 8945)] 0x407591bc in _mesa_test_os_sse_exception_support () from /usr/X11R6/lib/modules/dri/savage_dri.so (gdb) backtrace #0 0x407591bc in _mesa_test_os_sse_exception_support () from /usr/X11R6/lib/modules/dri/savage_dri.so #1 0x40758dca in check_os_sse_support () at common_x86.c:192 #2 0x40758f18 in _mesa_init_all_x86_transform_asm () at common_x86.c:352 #3 0x406daa9f in _math_init () at m_xform.c:216 #4 0x4066b19a in one_time_init (ctx=0x80bf670) at context.c:772 #5 0x4066ba32 in _mesa_initialize_context (ctx=0x80bf670, visual=0x80bb638, share_list=0x0, driverFunctions=0xbffff150, driverContext=0x80beed0) at context.c:1394 #6 0x4066bc25 in _mesa_create_context (visual=0x80bb638, share_list=0x0, driverFunctions=0xbffff150, driverContext=0x80beed0) at context.c:1494 #7 0x40778d4a in savageCreateContext (mesaVis=0x80bb638, driContextPriv=0x80bd400, sharedContextPrivate=0x0) at savage_xmesa.c:254 #8 0x40658d20 in driCreateNewContext (dpy=0x80b5e88, modes=0x80bb638, render_type=0, sharedPrivate=0x0, pctx=0x80be9f4) at dri_util.c:1022 #9 0x40128e16 in DriverCreateContextWrapper (psc=0x80bb3b8, dpy=0x80b5e88, vis=0x80be350, shared=0x0, ctx=0x80be9f4, modes=0x0, render_type=0) at glxcmds.c:253 #10 0x40129273 in CreateContext (dpy=0x80b5e88, vis=0x80be350, fbconfig=0x0, shareList=0x0, allowDirect=1, contextID=134984632, use_glx_1_3=0, renderType=0) at glxcmds.c:579 #11 0x40129557 in glXCreateContext (dpy=0x80b5e88, vis=0x80be350, shareList=0x0, allowDirect=1) at glxcmds.c:657 #12 0x400a3048 in __glutCreateWindow () from /usr/lib/libglut.so.3 #13 0x400a3117 in glutCreateWindow () from /usr/lib/libglut.so.3 #14 0x08056c5c in main (argc=1, argv=0xbffff644) at billard3d.c:5028 (gdb) continue Continuing. free(): invalid pointer 0xbffff3b4!
Program received signal SIGSEGV, Segmentation fault. 0x402e7ae9 in free () from /lib/i686/libc.so.6 (gdb) backtrace #0 0x402e7ae9 in free () from /lib/i686/libc.so.6 #1 0x08072b4c in create_table (reflect_bind=1, borders=0x80b44a0, carambol=0) at table.c:1219 #2 0x08056ab3 in Init () at billard3d.c:4923 #3 0x08056c72 in main (argc=1, argv=0xbffff644) at billard3d.c:5032
I'm not sure this is a Mesa bug (could be). Can you run with valgrind?
-Brian
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