Am Donnerstag, 5. Februar 2004 15:52 schrieb Roland Scheidegger:
> Here are the cleaned-up texrect fixes - last time there was still some
> disagreement about how some things should be fixed.
> If there are no objections I'm just going to try out my newly aquired
> super-powers and commit it ;-).

Works for me on r200 with your GREAT r200_newlight-2.diff and latest S3TC.

gloss (and ipers) seems to be a little bit faster.

VTK, too ;-)))

Best results, summary :
  - i686 running Linux 2.6.1-0-smp-DN
  - VTK 4.5.0 (rev: 1.1813, 2004/02/05 02:45:41)
  - OpenGL
  - Visual is 1280x1024, truecolor/truecolor/24
  - Tcl/Tk 8.4.4
  - window was 400 x 400
   1) 512x512 : 5819.7 kpolys/s : [stripper]
   2) 256x256 : 3107.3 kpolys/s : [transparency]
   3) 512x512 : 3090.4 kpolys/s : [small_sphere]
   4) 512x512 : 3084.6 kpolys/s : []
   5) 512x512 : 2484.1 kpolys/s : [texture]
   6) 512x512 : 2483.9 kpolys/s : [texture, transparency]
   7) 512x512 : 1030.5 kpolys/s : [wireframe]

I think wireframe has some regression.
http://marc.theaimsgroup.com/?l=dri-devel&m=102927516130941&w=2

Best results, summary :
  - i686 running Linux 2.4.19-jam0-pc
  - VTK 4.1.1 (rev: 1.1305, 2002/08/13 02:45:03)
  - OpenGL
  - Visual is 1280x1024, truecolor/truecolor/24
  - Tcl/Tk 8.3.3
  - window was 400 x 400
   1) 512x512 : 5981.7 kpolys/s : [stripper]
   2) 512x512 : 3633.6 kpolys/s : [small_sphere]
   3) 512x512 : 3624.2 kpolys/s : []
   4) 512x512 : 3620.4 kpolys/s : [transparency]
   5) 256x256 : 2911.0 kpolys/s : [texture, transparency]
   6) 512x512 : 2908.9 kpolys/s : [texture]
   7) 512x512 : 2603.1 kpolys/s : [wireframe]


Same with TimeRenderer/TimeRenderer2.
Best was (before Mesa merge, last year around summer):

TimeRenderer: ~171 fps, Wall Time ~0,7 sec
TimeRenderer2: ~127 fps, Wall time ~0.9 sec, ~10 million Tri
http://marc.theaimsgroup.com/?l=dri-devel&m=104208174717713&w=2

TimeRenderer2 was down to _half_ (~66 fps) before your TCL patch.
But isn't on pair, now.

VTK/bin> ./TimeRenderer
Mesa: software DXTn compression/decompression available
Wall Time = 0.888276
FrameRate = 135.093
VTK/bin> ./TimeRenderer
Mesa: software DXTn compression/decompression available
Wall Time = 0.875947
FrameRate = 136.995
VTK/bin> ./TimeRenderer
Mesa: software DXTn compression/decompression available
Wall Time = 0.875895
FrameRate = 137.003

VTK/bin> ./TimeRenderer2
Mesa: software DXTn compression/decompression available
Wall Time = 1.23883
FrameRate = 96.8657
TriRate = 7.74925e+06
VTK/bin> ./TimeRenderer2
Mesa: software DXTn compression/decompression available
Wall Time = 1.23643
FrameRate = 97.0535
TriRate = 7.76428e+06
VTK/bin> ./TimeRenderer2
Mesa: software DXTn compression/decompression available
Wall Time = 1.24
FrameRate = 96.7743
TriRate = 7.74195e+06


cubemap has four wrong textures (all blue and white).
=> TMU3 patch needed

Going back to before Ian's "texture patches" 'cause SMP (quake3) is broken 
(empty black window).

Greetings,
        Dieter


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