On Fri, 2003-10-17 at 17:27, Alex Deucher wrote:
> I've had several mergedfb users complain about the 2048 DRI limit
> put in yesterday:
>
> else if ( pScrn->virtualX > 2048 || pScrn->virtualY > 2048 ) {
> info->directRenderingEnabled = FALSE;
> xf86DrvMsg(scrnIndex, X_WARNING,
> "Direct Rendering Disabled -- "
> "Virtual resolution exceeds 2048 "
> "(hardware limitation)\n");
> }
>
> I'm not sure what the best way around this is...
> While that is the limit, you can have a desktop larger than 2048 in
> either dimension and 3D will work as long as the 3D windows are within
> those limits. Often times users have a desktop larger than 2048 and
> then when they use 3D (game, etc. using xvidmode), they switch to a
> clone mode of less then 2048 and everything works fine. people rarely
> run any apps larger than 2048 (other than screen savers maybe...).
>
> I don't really care which way we go on this issue, I'm just pointing
> out that's it's there...
>
> perhaps we can not disable the DRI if mergedfb is active and the viral
> is larger than 2048?
>
> Anyone have any thoughts?
Maybe in the 3d driver you could fall back to software on grabbing the
lock if the width is too large?
--
Eric Anholt [EMAIL PROTECTED]
http://people.freebsd.org/~anholt/ [EMAIL PROTECTED]
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