> basic 3D engine; it's it similar to the 300 series, it might be trivial > to add support, but then again, I'm not too familiar with sis hardware > internals.
I actually took a brief look. The 6326 is a simple PIO engine that needs triangles fed it the right way. I've actually hacked up code borrowed from Utah-glx and drawn triangles with it. You also only have one texture unit, but mesa seems to have code to cope with that. I'd love to see 6326 support if only because it gives you most of the code to plug in S3 virge and any other crude triangle drawing engines. I've got the docs if you want them. You *might* need to pass the vertex lists to the kernel to ensure you can't lock them up (ie kernel does the actual loads into the registers and pretends to be a DMA engine) but that could be fixed later on. Alan ------------------------------------------------------- This sf.net email is sponsored by:ThinkGeek Welcome to geek heaven. http://thinkgeek.com/sf _______________________________________________ Dri-devel mailing list [EMAIL PROTECTED] https://lists.sourceforge.net/lists/listinfo/dri-devel
