J�r�me Marant wrote:
Michel D�nzer <[EMAIL PROTECTED]> writes:
Yes, like that. And fishes appear as rectangles, as well as trees.
BTW, does setting RADEON_AGPTEXTURING_FORCE_DISABLE work around it? If so, Ian is working on fixing it.
I've tried export RADEON_AGPTEXTURING_FORCE_DISABLE=1 and it seems to works fine now.
Here is a patch that should fix the root of the problem. There are a couple things about the patch that I don't like, which I why I haven't already commited it.
1. I don't like the hard-coding of 2*1024*1024 as the size of the indirect buffers. This was copied directly from the R200 driver, but I don't like it. We may want to change the size of this buffer at some point, and hard-coding the value into the client-side driver will make that difficult.
Agreed.
2. I don't like the hackish handing of the pre-1.3 DRM case. Are there other PCI IDs that need the 128MB offset? Do we even support the pre-1.3 DRM anymore? If we don't support the pre-1.3 DRM (and don't intend to fix the support), I'd like to chop all the pre-1.3 stuff out. That will make the Radeon driver "look" a lot more like the R200 driver. That's a good thing IMHO.
I think we should drop the pre-1.3 support. It's broken & would take a fair effort to fix.
Keith
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