On Wed, 5 Feb 2003 20:17:57 -0500 (EST)
Leif Delgass <[EMAIL PROTECTED]> wrote:
> Hurrah! ... this fixes the vertex data corruption in the UT2003 opening
> screen. There's still vertex problems in game (though not quite as much).
> The remaining problems may be because of cube mapping (I'm testing on
> R100).
I see lots of vertex data corruption with TCL disabled in torcs and in
quakeforge. With TCL enabled there is some strange corruption in
quakeforge when the console is active.
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