On Tue, Jan 07, 2003 at 03:00:10PM -0700, Jens Owen wrote:
> Michel Daenzer wrote:
> >   This doesn't help mixed OpenGL and X11 rendering in the same
> >   window, but that supposedly doesn't work with the traditional method of
> >   drawing to the back buffer and then copying it over the front buffer
> >   either, so enable page flipping by default.
> 
> I'm a little confused here.  By traditional method are you referring to 
> not using page flipping?  What doesn't work in that method?

I thought that the glX spec said that mixing X11 and OpenGL within a single
drawable wasn't guaranteed anyway, and only gave hints about things that
might or might not work on certain implementations.

-- 
http://trikuare.cx


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