On Tue, Jan 07, 2003 at 03:00:10PM -0700, Jens Owen wrote: > Michel Daenzer wrote: > > This doesn't help mixed OpenGL and X11 rendering in the same > > window, but that supposedly doesn't work with the traditional method of > > drawing to the back buffer and then copying it over the front buffer > > either, so enable page flipping by default. > > I'm a little confused here. By traditional method are you referring to > not using page flipping? What doesn't work in that method?
I thought that the glX spec said that mixing X11 and OpenGL within a single drawable wasn't guaranteed anyway, and only gave hints about things that might or might not work on certain implementations. -- http://trikuare.cx ------------------------------------------------------- This SF.NET email is sponsored by: SourceForge Enterprise Edition + IBM + LinuxWorld = Something 2 See! http://www.vasoftware.com _______________________________________________ Dri-devel mailing list [EMAIL PROTECTED] https://lists.sourceforge.net/lists/listinfo/dri-devel
