On Tue, Dec 17, 2002 at 12:56:38PM -0800, Ian Romanick wrote: > On Fri, Dec 13, 2002 at 10:45:45PM -0500, [EMAIL PROTECTED] wrote: > > Using the texmem-0-0-1 branch from CVS and enabling AGP 4x in > > XF86Config-4 causes X to lock upon startup. If I have my xinitrc > > setup to run Quake III alone, I first get the bare black and white X > > background and cursor for about a second and then some strange lines > > move across a black screen; I can't switch VT's and ssh'ing in doesn't > > work. If I have my xinitrc setup to run windowmaker, however, I can > > ssh in. I then try to kill X via an HUP, but that doesn't work and I > > try kill -9. At that point, ssh stops working. If it helps at all, > > the texmem-0-0-1 branch I was previously using (from Nov. 1) works > > fine with AGP 4x. My system is a Mobile P-4 1.8 ghz with a 16 MB 4x > > AGP M7. Sorry if this message belongs in the users board. > > Do you have fast-writes enabled? Does it work at AGP 2x? I'll see if I can > look into this in the next few days, but I've got a bunch of other stuff > already on my plate. >
I did some testing with the latest texmem from CVS. Here is what happens (note that I rebooted my machine after installing the latest CVS radeon driver). AGP4x ----- If I first start X with WindowMaker as the window manager, everything seems to work fine. If I subsequently exit X and then start X and WindowMaker again, the X server seems to hang (the screen is black). I can ssh in; wmaker is not running. A regular kill command doesn't stop X, so I try kill -9; at that point, the machine completely locks up and the ssh connection stops working. Upon reboot, I try to play Quake3 (I run it in an instance of X without any other clients like window managers, etc.). After X starts, vertical lines run down the screen and I am forced to reboot. AGP2x ----- I can start WindowMaker several times without the problems listed before. Also, Quake3 will start. It has problems, however; if I set the texture detail to the max, after loading certain levels the X server will crash to the command line. Any resolution higher than 800x600 does the same thing. My AGP aperture is set to 64 MB. My system has 256 MB of system memory and 16 MB of video memory. Note that the game was running quite nicely with max settings and 1024x768 with the texmem CVS from Nov. 1 and AGP4X. I have never enabled fast-writes. Thank you, Jonathan Thambidurai ------------------------------------------------------- This sf.net email is sponsored by: With Great Power, Comes Great Responsibility Learn to use your power at OSDN's High Performance Computing Channel http://hpc.devchannel.org/ _______________________________________________ Dri-devel mailing list [EMAIL PROTECTED] https://lists.sourceforge.net/lists/listinfo/dri-devel
