Hello,

First of all, thanks for all the comments I received in this thread.
During the last few days I was also inspired to start more systematic
reading of the MESA and Radeon driver source codes. In these 5 days I
learned more than in 5 months before!

As to the subject, there are three main conclusions I draw from this
thread:
- rendering parallelization has been done before with different approaches 
- implementing the parallel pipeline I had in mind would be a lot of work
- with TCL hardware there would be little or no benefit

Furthermore, the majority of DRI users have no SMP system and only SMP
systems would benefit from a multi-threaded pipeline. And people who do
use high-end hardware most likely have TCL hardware as well (or can
afford it ;-)

With all that in mind I think my enthusiasm would be better spent
otherwise, especially considering that I have TCL hardware and no SMP
system ;-) There are other projects within DRI which are interesting,
too. I'm thinking of indirect accellerated rendering which was discussed
previously a couple of times. For now there are a few bugs left in the
Radeon driver to fix ...

Best regards,
   Felix

               __\|/__    ___     ___     ___
__Tsch��_______\_6 6_/___/__ \___/__ \___/___\___You can do anything,___
_____Felix_______\�/\ \_____\ \_____\ \______U___just not everything____
  [EMAIL PROTECTED]    >o<__/   \___/   \___/        at the same time!


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