On Wed, 2002-06-26 at 02:35, Jacek Rosik wrote: 
> 
> BTW: Why in function radeon_emit_clip_rect 
> (xc/programs/Xserver/hw/xfree86/os-support/linux/drm/kernel/radeon_state.c) 
> line:
> /* 
> OUT_RING( ((box->y2 - 1) << 16) | (box->x2 - 1) );*/
> is conmmented? I think it's correct, following line:
>       OUT_RING( (box->y2 << 16) | box->x2 );
> results in OpenGL rendering primitives into other windows (cliprect  one 
> pixel too wide and high) clearing is OK in both cases.

I have only been able to reproduce the problem in BillardGL, do you have
other test cases and an explanation why other apps don't show the
problem?


-- 
Earthling Michel D�nzer (MrCooper)/ Debian GNU/Linux (powerpc) developer
XFree86 and DRI project member   /  CS student, Free Software enthusiast


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