On Wed, 2002-06-26 at 02:35, Jacek Rosik wrote: > > BTW: Why in function radeon_emit_clip_rect > (xc/programs/Xserver/hw/xfree86/os-support/linux/drm/kernel/radeon_state.c) > line: > /* > OUT_RING( ((box->y2 - 1) << 16) | (box->x2 - 1) );*/ > is conmmented? I think it's correct, following line: > OUT_RING( (box->y2 << 16) | box->x2 ); > results in OpenGL rendering primitives into other windows (cliprect one > pixel too wide and high) clearing is OK in both cases.
I have only been able to reproduce the problem in BillardGL, do you have other test cases and an explanation why other apps don't show the problem? -- Earthling Michel D�nzer (MrCooper)/ Debian GNU/Linux (powerpc) developer XFree86 and DRI project member / CS student, Free Software enthusiast ------------------------------------------------------- This sf.net email is sponsored by:ThinkGeek We have stuff for geeks like you. http://thinkgeek.com/sf _______________________________________________ Dri-devel mailing list [EMAIL PROTECTED] https://lists.sourceforge.net/lists/listinfo/dri-devel
