On Mon, 2002-07-01 at 21:28, Tim Smith wrote: > - BEGIN_RING( 4 ); > - OUT_RING( CP_PACKET0( RADEON_RE_TOP_LEFT, 0 ) ); > - OUT_RING( (box->y1 << 16) | box->x1 ); > - OUT_RING( CP_PACKET0( RADEON_RE_WIDTH_HEIGHT, 0 ) ); > -/* OUT_RING( ((box->y2 - 1) << 16) | (box->x2 - 1) );*/ > - OUT_RING( (box->y2 << 16) | box->x2 ); > - ADVANCE_RING(); > + BEGIN_RING( 3 ); > + OUT_RING( CP_PACKET3( RADEON_CCE_SET_SCISSORS, 1 )); > + OUT_RING( (box->y1 << 16) | box->x1 ); > + OUT_RING( (box->y2 << 16) | box->x2 ); > + ADVANCE_RING();
Add Jacek's fix to use the commented out variant with -1, and it's perfect! :) Or does the command account for that? Either way, great job. Also, 'CCE' makes me think of a Rage128, the Radeon engine is usually called 'CP', and the existing commands in the file are simply called RADEON_CNTL_* . -- Earthling Michel D�nzer (MrCooper)/ Debian GNU/Linux (powerpc) developer XFree86 and DRI project member / CS student, Free Software enthusiast ------------------------------------------------------- This sf.net email is sponsored by:ThinkGeek Welcome to geek heaven. http://thinkgeek.com/sf _______________________________________________ Dri-devel mailing list [EMAIL PROTECTED] https://lists.sourceforge.net/lists/listinfo/dri-devel
