Ryan,

I don't know enough about the texture code to give you much help on that
subject, but regarding the window stacking...

Ryan C Stallings wrote:

> This happens when a window is created on top of another window and
> they both have renderings in them.  The new window works fine (I
> believe rendering to the window below it is stopped while the new
> window is pen), but when the new window is closed (and the old
> window becomes the focus), this assertion fails.

The 3D driver doesn't care about window focus.  Multiple windows and 3D
contexts will run at the same time and share access to the 3D rendering
hardware at a very low level in the driver.
 
> This seems to be a regression.  The XFree 4.1 version does not have this problem.

Can you reproduce these problems using any other applications?  Of
special interest would be the Mesa demos.

--                             /\
         Jens Owen            /  \/\ _    
  [EMAIL PROTECTED]  /    \ \ \   Steamboat Springs, Colorado

_______________________________________________________________

Don't miss the 2002 Sprint PCS Application Developer's Conference
August 25-28 in Las Vegas -- http://devcon.sprintpcs.com/adp/index.cfm

_______________________________________________
Dri-devel mailing list
[EMAIL PROTECTED]
https://lists.sourceforge.net/lists/listinfo/dri-devel

Reply via email to