I haven't had much chance to do testing recently, but hopefully tonight.
What I have noticed so far (with a Radeon 7500):
There are still some rendering anamolies with tuxracer (which I
believe someone else also mentioned). Namely, the ice is very blocky.
Gltron has some issues when you tell it to use halo trails. This
*really* hurts performance, especially when you have more than one trail
on the screen. Interestingly, this isn't a problem with the Radeon
Mobility M6 that I have, so it seems to be a tcl related issue.
Rune plays flawlessly :-)
On Mon, 22 Apr 2002, Keith Whitwell wrote:
> Can people with outstanding problems wrt. the tcl branch please let me know.
> I'd like to get that code merged pretty soon, perhaps by the end of the month.
>
> Keith
>
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