On Mon, Apr 08, 2002 at 07:03:34PM -0400, Mike A. Harris wrote:
> On Mon, 8 Apr 2002, Ian Romanick wrote:
> 
> >I'm sending this as an HTML attachment.  If this causes anybody problems,
> >let me know and I can re-send as plain text.
> 
> Doesn't cause any problems..  just can't read it.  ;o)

D'oh...I guess I should have known better...

All driver combinations were tested with glxinfo, gears, and my Quake3
tests. The Quake3 tests involve 6 recorded demos and 5 configurations. All
Quake3 tests are run at 640x480, with the X server also running at 640x480.
The configurations are, roughly, as follows:

     * fast.cfg - All texture and geometry settings reduced to the lowest
       possible levels.
     * normal.cfg - The "normal" setting for the game.
     * higeom.cfg - Texture settings reduced to the lowest levels, geometry
       settings turned up to the maximum (including 'cg_shadows "3"').
     * texthrash.cfg - Geometry settings reduced to the lowest levels,
       texture settings turned up to the maximum.
     * ultramax.cfg - All texture and geometry settings turned up to the
       maximum.

In the test loop, the configurations are tested in the order listed above.
All of my recorded demos and configuration files are available upon request.

My test system is a Pentium III 550 with a 16MB G400. The kernel is version
2.4.18.

   DRM lib  MGA Kernel Module  DDX/DRI drivers  Result   
     New           New               New        Pass (1) 
     New           New               Old        Pass (1) 
     New           Old               New        Pass (2) 
     New           Old               Old        Pass (3) 
     Old           New               New        Fail (4) 
     Old           New               Old        Pass (3) 
     Old           Old               New        Fail (4) 
     Old           Old               Old        Pass (2) 

1. dribench002.dm_67 hung on the texthrash.cfg setting. The X server
   could be killed, but not restarted. System had to be rebooted. In this
   case, the ultramax.cfg setting was not tested.
2. dribench002.dm_67 hung on the texthrash.cfg setting before rendering a
   single frame (i.e., while displaying the "loading" screen). The X
   server could be killed, but not restarted. System had to be rebooted.
   In this case, the ultramax.cfg setting was not tested.
3. dribench003.dm_67 hung on the texthrash.cfg setting. The X server
   could be killed, but not restarted. System had to be rebooted. In this
   case, the ultramax.cfg setting was not tested.
4. X died during start-up with the message "Fatal server error: Caught
   signal 4. Server aborting"
-- 
Tell that to the Marines!

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