On Fri, 29 Mar 2002, Felix K�hling wrote: > > Only 16 and 32 bit depths are currently supported. 32 bit is mostly > > untested, I think. I'm suprised you actually get direct rendering > > with 15 > > or 24, I thought it would be disabled. > > It was slower than 16 bit with both 15 and 24 bits, but still a lot > faster than indirect rendering. > Strange, when I try to start the xserver with 32 bits I get the > following messages in the end of XFree86.0.log: > > (EE) ATI(0): Driver does not support depth 32 at fbbpp 32. > (II) UnloadModule: "ati" > (II) UnloadModule: "atimisc" > (II) Unloading /usr/X11R6-mach64003/lib/modules/drivers/atimisc_drv.o > (EE) Screen(s) found, but none have a usable configuration.
OK, here's what I've found out. The DDX driver doesn't support depth 32 at fbbpp 32, but depth 24 at fbbpp 32 is supported, so using a depth of 24 in XF86Config should work. I just discovered that the problem with depth 24 is with the depth buffer. I should have that fixed soon. Running at depth 15 should disable direct rendering right now. The problem was that the framebuffer bpp is still 16 with depth 15, and the driver was looking at the framebuffer bpp, so direct rendering wasn't being disabled. -- Leif Delgass http://www.retinalburn.net _______________________________________________ Dri-devel mailing list [EMAIL PROTECTED] https://lists.sourceforge.net/lists/listinfo/dri-devel
