Ian Romanick wrote:
> curious, what are TF_{min,mag}filter_cnst supposed to do? I modified the
the specs say.. constant bi-linear (0.25).
so i guess its 4 samples shifted right by 2 added together.
> If that's the case, then is it just a hold over from older Matrox hardware
> that couldn't do linear filtering? G100, perhaps?
>
the g100 has 3 texture filters: nearest, biliniear and constant
biliniear.
and it looks like previous cards have none at all.
a direct3d misconception ?:>
--
ralf willenbacher ([EMAIL PROTECTED])
_______________________________________________
Dri-devel mailing list
[EMAIL PROTECTED]
https://lists.sourceforge.net/lists/listinfo/dri-devel