I've got two radeons:
Radeon Mobility M6 LY in a couple laptops
Radeon RV200_QW in a desktop
that I'm having troubles with.
On the desktop machine, I'm running the TCL-0-0 branch from DRI, built
yesterday
glxgears shows a black window with a reasonable frame rate (1500 FPS).
The tuxracer menus work, but on starting the game, I get the
background texture but none of the other objects. The background
bobbles around a bit and then the game hangs. I can kill the
X server and the game, but any attempt to access the console hangs
the machine requiring a reboot.
bzflag shows broken textures and then a hang after a few seconds of
gameplay.
This machine is an Athlon 1133 with a Via KT133 chipset. Kernel is
vanilla 2.4.18 with the TCL-0-0 radeon kernel module.
On the laptop, I'm running current XFree86 CVS (post Mesa 4.0 merge).
glxgears works normally (570FPS)
Tuxracer works normally, but a bit slow
bzflag shows broken textures (text has the left and right edges
clipped off of each glyph), and broken lines (1-pixel features are
missing).
This is a PIII 1200 with a Camino 2 chipset. Kernel is vanilla
2.4.16 with the current XFree86 CVS radeon kernel module.
I was hoping to do some demos in the next week or two; help getting 3D
working would be appreciated.
Keith Packard XFree86 Core Team Compaq Cambridge Research Lab
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