I've got two radeons:

        Radeon Mobility M6 LY in a couple laptops 
        Radeon RV200_QW in a desktop

that I'm having troubles with.

On the desktop machine, I'm running the TCL-0-0 branch from DRI, built 
yesterday

        glxgears shows a black window with a reasonable frame rate (1500 FPS).  
                

        The tuxracer menus work, but on starting the game, I get the 
        background texture but none of the other objects.  The background
        bobbles around a bit and then the game hangs.  I can kill the
        X server and the game, but any attempt to access the console hangs 
        the machine requiring a reboot.

        bzflag shows broken textures and then a hang after a few seconds of 
        gameplay.

        This machine is an Athlon 1133 with a Via KT133 chipset.  Kernel is
        vanilla 2.4.18 with the TCL-0-0 radeon kernel module.

On the laptop, I'm running current XFree86 CVS (post Mesa 4.0 merge).

        glxgears works normally (570FPS)

        Tuxracer works normally, but a bit slow

        bzflag shows broken textures (text has the left and right edges 
        clipped off of each glyph), and broken lines (1-pixel features are
        missing).

        This is a PIII 1200 with a Camino 2 chipset.  Kernel is vanilla 
        2.4.16 with the current XFree86 CVS radeon kernel module.

I was hoping to do some demos in the next week or two; help getting 3D 
working would be appreciated.

Keith Packard        XFree86 Core Team        Compaq Cambridge Research Lab



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