On 2002.02.27 01:23 Leif Delgass wrote:
> On Tue, 26 Feb 2002, Jos� Fonseca wrote:
> 
> > It's done. At least, the trivial changes are made. There is still
> problems
> > in the DDX due to changes in the XFree 4.2.0 tree, and in the Mesa 3D
> > driver.
> 
> I thought there were only mininal changes to the mach64 (ati) DDX driver
> 4.2.0.  I didn't run into many conflicts when I merged 4.2.0.  What sort
> of problems are you seeing?  The Mesa driver will have many more changes

I though it was changes in the XFree 4.2.0, but it was just my 
incompetence... This was fixed on my last commit.

> of course.  I'm trying to track down the cause of the segfaults I'm
> getting with glean, which I think may be a problem in the mach64 Mesa
> driver. One thing I noticed already about Mesa 4 is that the vertex
> buffer
> / rasterization setup template in [driver]vb.c is quite different.  I'm
> hoping this isn't a problem since I had to premultiply texture
> coordinates
> with the homogenous coordinate to get multitexture working, and this
> might
> not work with the new template.
> 

Tomorrow I'll start looking a that (it's 2am here). The first thing we 
need to hack is the different context structures, and then propagate the 
changes into the code.

> [snip]
> 
> > > OK, so you have to do 'cvs add' on all the new dirs/files before
> checking
> > > in, right?
> > >
> >
> > It wasn't necessary because I updated directly from the
> > mach64-0-0-2-branch. Like:
> >
> > cvs update -j mach64-0-0-2-branch ....
> 
> I see, so you're merging changes on the mach64 branch from the
> branchpoint
> into the trunk code rather than vice versa.  That gives you a much
> smaller
> changeset and fewer conflicts.  Looking at the web cvs it looks like
> Manuel did the same thing when he created the mach64-0-0-2-branch.  Of
> course if I had bothered to reread the cvs policies page...
> 

I have to thank to Alan Hourihane for his tips, advices and reference to 
the cvs policies page (which I had never noticed its existence before). I 
surely wouldn't have done it properly without his help.

> --
> Leif Delgass
> http://www.retinalburn.net
> 
> 

Regards,

Jos� Fonseca

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