Brian Paul wrote:
> Dieter N�tzel wrote:
> >
> > Keith Whitwell wrote:
> > > Michel D�nzer wrote:
> > > >
> > > > On Son, 2002-02-17 at 18:08, Marc Dietrich wrote:
> > > > >
> > > > > Wolfenstein crashes after playing the intro at line 494 in
> > > > > r128_texstate.c with an "assert t" failed message.
> > > How do other drivers handle the same point?
> >
> > Latest tdfx trunk and mesa-4-0-branch hang whole system after intro.
> > I've didn't run with debug, so can't say line xxx.
> > I'll try with the fix.
>
> Where can I get Wolfenstein from?  I thought it was an Id game
> but I don't see it on their website.

Yes, it is an Id game.
You can grep the Linux playfile or the Linux demo at Id's ftp site or many 
mirrors.

ftp://ftp.idsoftware.com/idstuff/wolf/linux

I tried the wolfspdemo-linux-1.1b.x86 version (112,4 MB).

[snip]

> > Third:
> > Mesa/xdemos> ./wincopy
> > glXMakeContextCurrent failed in Redraw()
> > glXMakeContextCurrent failed in Redraw()
> > glXMakeContextCurrent failed in Redraw()
> > [snip]
> >
> > Should this work with hardware acceleration?
> > It didn't work even with setenv LIBGL_ALWAYS_INDIRECT 1.
> >
> > Fourth:
> > Should we see Mesa-4.0.2 in the trunk, soon?
>
> Not until after I release 4.0.2 (maybe in a week or so).

OK, thanks.

> PS: Deiter,

Dieter! ;-)

> there's no need to address your messages to Keith and
> I and the DRI list since we're on the list.  I know you're probably
> trying to get my attention but I'm working full-time on another
> project and don't have much time for DRI stuff right now.

Yes, sorry!

-Dieter

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