Alessio wrote:
>         pMGADRIServer->textureSize= 512*1024;

textureSize is the size of texture memory available for textures,
setting it to something bigger then the calculated value means
that textures are supposed to be stored past the existing memory.
the current cvs version supports textures in main memory.

>                         Alessio

-- 
ralf willenbacher ([EMAIL PROTECTED])

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