>
> Are you sure ? I am asking because there are newer cards with 64megs of
> RAM and they way AGP was marketed is to allow to extend the amount of
> offscreen memory..

The agp aperture is implemented on the motherboard, nothing to do with which 
video card you plug in.  Some newer chipsets apparently can do an agp apeture 
greater than 64meg, but that used to be the standard.  Using agp for texture 
memory or framebuffer isn't so common these days as the cards (as you say) 
have lots of memory.  However, you really want to use agp memory for things 
like texture uploads/vertex data/ring buffers/other communications with the 
card.  DMA in other words...

Keith

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