Hi, > well, look at mplayer > > but some said there are .. BGR related problems ..
I've traced down the G400/G550-related problems: problem #1: 15bpp-like texture: change internal_format from GL_RGBA8 to GL_RGB8, it solves this. i think if alpha is used, then g400 driver uses 4:4:4:4 pixel format. as we don't need alpha for a movie window, we can use GL_RGB8. problem #2: very high cpu usage: change both bitmap_format to GL_RGBA (from GL_BGRA) and bitmap_type to GL_UNSIGNED_BYTE (from GL_UNSIGNED_INT_8_8_8_8). it reduces cpu usage of VCD-size image blitting from 92% to 26%. I think both things are driver problems or limitations. Can somebody at DRI fix these, or we should introduce some workaround? A'rpi / Astral & ESP-team -- mailto:[EMAIL PROTECTED] http://esp-team.scene.hu _______________________________________________ Dri-devel mailing list [EMAIL PROTECTED] https://lists.sourceforge.net/lists/listinfo/dri-devel
