Hi,

> well, look at mplayer 
> 
> but some said there are .. BGR related problems ..

I've traced down the G400/G550-related problems:

problem #1:
15bpp-like texture:
change internal_format from GL_RGBA8 to GL_RGB8, it solves this.
i think if alpha is used, then g400 driver uses 4:4:4:4 pixel format.
as we don't need alpha for a movie window, we can use GL_RGB8.

problem #2:
very high cpu usage:
change both bitmap_format to GL_RGBA (from GL_BGRA) and bitmap_type to
GL_UNSIGNED_BYTE (from GL_UNSIGNED_INT_8_8_8_8).
it reduces cpu usage of VCD-size image blitting from 92% to 26%.

I think both things are driver problems or limitations. Can somebody
at DRI fix these, or we should introduce some workaround?


A'rpi / Astral & ESP-team

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mailto:[EMAIL PROTECTED]
http://esp-team.scene.hu

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